The Sims 5 is codenamed Project Rene, at least ‘a couple’ years away
The next Sims game is still a ways off, but Maxis is sharing sneak peeks already.
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Electronic Arts didn’t announce The Sims 5 during today’sBehind The Sims Summitlivestream, or at least not in so many words. It’s still describing the next Sims game as “the future of The Sims,” but has given it a working title: “Project Rene.”
EA’s VP of franchise creative for The Sims, Lyndsay Pearson, referred to Project Rene during the livestream as the “next generation Sims game and creative platform,” before showing a glimpse of some of the editing tools and cross-platform play.
The next Sims game looks like it will be bringing back an expanded version of the Create-A-Style tool from The Sims 3. I’m thrilled, because that’s basically the one thing Iwant from The Sims 5. Maxis showed how the individual parts of a piece of furniture can have a selected pattern, material, custom colors, and even modular pieces like different couch backings or bed headboards. Oh, and it looks like you can rotate some objects on the Z-axis (couch cushions, in the video shown), which Sims 4 players can only do by using a popular mod.
It also appears that it will let you to collaborate with friends by sharing designs more directly than you can with the current Sims Gallery, which is known for being a rather clunky way to trade creations.
Over in itsblog post about the livestream, Maxis says “players will have the choice to play solo or collaborate with others, and will have the ability to play their game across supported devices,” referencing the live decoration editing between desktop and mobile shown during the show. The “collaborate” bit is less clear. Maxiscouldbe planning full-on multiplayer of some kind, but so far hasn’t been specific about the scope.
Pearson explains that Project Rene, whatever its true name ends up being (“Sims Infinite,” or maybe just “The Sims”?), it’s still a few years away.
“Over the next couple of years we’ll continue sharing updates with all of you on Project Rene.” Pearson says. “We’ll share in progress work, explorations, sneak peeks, and behind-the scenes content, as well as start to open up early access to Project Rene software to small groups over time.
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“This is super early for us and we’ve never shared information about our games years before they launch to the world but we’re so excited to take you on this journey with us.”
Lauren has been writing for PC Gamer since she went hunting for the cryptid Dark Souls fashion police in 2017. She accepted her role as Associate Editor in 2021, now serving as self-appointed chief cozy games and farmlife sim enjoyer. Her career originally began in game development and she remains fascinated by how games tick in the modding and speedrunning scenes. She likes long fantasy books, longer RPGs, can’t stop playing co-op survival crafting games, and has spent a number of hours she refuses to count building houses in The Sims games for over 20 years.
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