The Silent Hill 2 remake has a Steam page, and some steep system requirements
Running up that hill.
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Konami announced the long-rumouredSilent Hill 2 remakeis real, and is being developed by Bloober Team, the Polish studio responsible for The Medium. Said remake now has aSteam page, and a set of system requirements. They are… not low.
The recommended specs call for a GeForce RTX 2080 or AMD Radeon 6800XT while noting they will enable you to play on medium-quality settings at 60fps, or on high-quality settings at a mere 30fps either in Full HD “or 4k using DLSS or similar technology”. That’s a heck of a demand to still end up with just 30fps on highafterturning on DLSS.
Bloober are certainly capable of making attractive games, and The Medium’s spooky split worlds and character animations looked great. Though I did have to turn ray tracing off even with a 3080 to stop the framerate from dropping whenever someone lit a cigarette.
The original Silent Hill used fog to cover up its limited draw-distance. These days, volumetric fog can be a demanding feature, affecting performance in games like Monster Hunter: World and Vermintide 2 (where turning it down can net you a 15% framerate boost, you’re welcome). But it’s possible that other things are responsible for the high specs, and we don’t know how far along in development Bloober’s Silent Hill 2 remake is. The system requirements may be an educated guess that will be revised closer to release, and Silent Hill 2 doesn’t have a release date yet.
Just yesterday theGotham Knights system requirementscame in, and they too were surprisingly demanding. Silent Hill 2’s description says we’ll “Experience a master-class in psychological survival horror―lauded as the best in the series―on the latest hardware with chilling visuals and visceral sounds” and maybe they mean it about “the latest hardware”.
Here are the full Silent Hill 2 system requirements.
Minimum
Recommended
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Jody’s first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia’s first radio show about videogames,Zed Games. He’s written forRock Paper Shotgun, The Big Issue,GamesRadar,Zam,Glixel,Five Out of Ten Magazine, andPlayboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody’s first article for PC Gamer was about theaudio of Alien Isolation, published in 2015, and since then he’s written aboutwhy Silent Hill belongs on PC,why Recettear: An Item Shop’s Tale is the best fantasy shopkeeper tycoon game, andhow weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.
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