Terraria and Don’t Starve Together will cross over this month

At least one boss from each game will be arriving in the other.

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Last month, anews postfrom the developers of Minecraft-esque 2D crafting gameTerrariaincluded a surprise gif of Terraria boss the Eye of Cthulhu appearing in Tim Burton-esque multiplayer survival gameDon’t Starve Together. Then Klei, developers of the Don’t Starve games,tweeted a gif of their boss monster the Deerclops appearing in Terraria, before confirming that, yes, a crossover was on the way.

Now Klei has revealed the release date ofAn Eye for An Eye, a Don’t Starve Together update that will launch on November 18. “They sure don’t make planes of existence like they used to”, Klei writes. “One teensy little mishap has plunged the world of Terraria into rather… constant danger, and is terrarizing the Constant like nothing before! Survivors and Terrarians alike will have to keep a watchful eye out… after all, who knows what might slip through the cracks when two worlds collide?”

The Terraria half of the crossover remains mysterious, with its creators at Re-Logic saying in anOctober updatethat, “Our good friends at Klei Entertainment have been hard at work in parallel with the team at Re-Logic in order to make both sides of this crossover worthy of the fanbases - and authentic to the gameplay - of each of these amazing titles.” As to what the crossover will contain, the update noted, “we are swapping terrifying foes. What else might be making the journey to DST and vice versa?”

So yes, at least one boss from each game will be hop over to the other, but whether characters in Terraria will suddenly be able to, say, create meat effigies to resurrect themselves—as survivors in Don’t Starve can—remains unknown. Damn, that’s a weird game.

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Jody’s first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia’s first radio show about videogames,Zed Games. He’s written forRock Paper Shotgun, The Big Issue,GamesRadar,Zam,Glixel,Five Out of Ten Magazine, andPlayboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody’s first article for PC Gamer was about theaudio of Alien Isolation, published in 2015, and since then he’s written aboutwhy Silent Hill belongs on PC,why Recettear: An Item Shop’s Tale is the best fantasy shopkeeper tycoon game, andhow weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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