Steam is hiccupping as everyone rushes to preload Lost Ark

The newly-localized ARPG MMO has attracted a lot of interest.

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On Monday, Steam strained under the weight of preloads for Lost Ark, a free-to-play Korean action RPG MMO that’s now launching in the Americas and Europe. Prospective players complained about long download times, andLost Ark acknowledged the issueand said that Valve was looking into it. Things started looking smoother last night, but Steam’s bandwidth appears to be peaking once again as Lost Ark’s servers open for players with head-start access.

As we sawwith the Halo Infinite and New World launches, Steam reported a big spike in download traffic as players rushed to hit that big green “pre-load game” button. Halo Infinite logged a spike in bandwidth of 23.5 Tbps on the day its free-to-play multiplayer surprise launched. During Lost Ark’s pre-launch yesterday, the meter hit 30 Tbps.

“We are now seeing improvements in players being able to download and decrypt the game, and have confirmed this with the team at Valve,” the developerhas since said.

Lost Ark originally launched in South Korea in 2019, and is just now being released in other regions by Amazon. Jodytried it outback in November and called it “a bizarro action-RPG married to a trad MMO.”

The pre-launch rush seems to show that players are still very, very hungry for a new MMO, especially a free-to-play one. As it announced previously, today is the first day of head-start access for players who purchased Founders Packs.

Steam’s download traffic peaked again today, this time past 40 Tbps.SteamDB indicatesthat over 532,000 players are currently running the game. Lost Ark isalready warning playersabout server queues: “Please be aware that there are servers in each region with no or low queue times that you can join if you want to enter Arkesia more quickly!”

For everyone planning to play for free, Lost Ark servers open this Friday, February 11 at 9 am PT. If the pattern of the last 24 hours continues until then, you might want to go ahead andstart that pre-loadnow.

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Lauren has been writing for PC Gamer since she went hunting for the cryptid Dark Souls fashion police in 2017. She accepted her role as Associate Editor in 2021, now serving as self-appointed chief cozy games and farmlife sim enjoyer. Her career originally began in game development and she remains fascinated by how games tick in the modding and speedrunning scenes. She likes long fantasy books, longer RPGs, can’t stop playing co-op survival crafting games, and has spent a number of hours she refuses to count building houses in The Sims games for over 20 years.

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