Sons of the Forest update stops you from accidentally eating severed arms
Now you’ll only eat them when you mean to.
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Cannibalism is a choice, and I’m not here to judge anyone on their choices. We all get hungry, we all love trying new things, and human flesh may well be delicious. There’s only one way to find out, but please, talk to your doctor to see if cannibalism is right for you.
Cannibalism is a feature inSons of the Forest, but you should still be able to choose for yourself whether or not you want to indulge. Thing is, a little bug inyesterday’s hotfixwas turning some players into cannibals without their say-so.
In Sons of the Forest you can hack your enemies' limbs off, and those limbs can be used as melee weaponsandas a source of food. The hotfix yesterday added keybinding, so you could add an arm or a leg to a number key and then equip it by tapping that key.
Tapping that key didn’t equip the limb as a weapon, however, but equipped it to your stomach via your mouth, by which I mean you ate it. If you pulled an arm or leg out of your inventory, you’d start munching on it instead of swinging it around like a club.
Whoops! Sorry, folks. The good news is the issue was patched in another hotfix today. Severed arms and legs will now be equipped as weapons instead of eaten when assigned to a hotkey. Let’s give the devs a hand for fixing that quickly (and hope they don’t accidentally start gnawing on it).
There are a couple more little tweaks in thehotfix. Here’s the full list:
Sons of the Forest cheats: Spawn more KelvinsSons of the Forest shovel location: How to digSons of the Forest keycard locations: Gain entrySons of the Forest rope gun location: Ziplines onlineSons of the Forest rebreather location: Dive deeper
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he’d stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He’s also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
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