Quake remaster gets big update expanding bot and mod support
Seems like Bethesda isn’t done with the old school shooter.
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A newupdatefor Quake’s enhanced version is out, adding in significantly more bot and modding support for the remastered shooter that released in August. Improvements to user control and accessibility measures are also included.
Most notably, bot support for numerous maps now includes:
General improvements also include faster game saving, hosts are now identified by an icon rather than an outline so colorblind players can more easily distinguish them, and the weapon wheel HUD is no longer cut off when playing local multiplayer.
A number of checkpoint spawns have also been added to the new episode"Dimension of the Machine," which you should absolutely check out. Writer Rick Lane considers it an excellent addition to the Quake canon.
If you had any issues with how Quake controlled, the dev team has improved analog stick input on controllers, plus added deadzone, aim acceleration, aim exponent and aim smoothing options for controllers.
As for bugs fixes, highlights include:
You can read the full list ofQuake update patch notes hereand see more details, including additional bug fixes and technical improvements to modding.
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Joseph Knoop is a freelance writer specializing in all things Fortnite at PC Gamer. Master of Creative Codes and Fortnite’s weekly missions, Joe’s always ready with a scoop on Boba Fett or John Wick or whoever the hell is coming to Fortnite this week. It’s with a mix of relief and disappointment that he hasn’t yet become a Fortnite skin himself. There’s always next season…
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