Now you can play Fallout 3’s Point Lookout DLC in Fallout 4

Yeehaw.

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Point Lookoutwas my favorite Fallout 3 expansion, adding an island full of in-bred mutant yokels who’ve grown thickly callused forearms they hold up to stop you headshotting them, and drugged-up locals who send you on a psychedelic visionquest. It’s weird, funny, and a pretty good time, and now you can play it in Fallout 4.

Fallout 4 - Point Lookoutcomes from the team behind the Capital Wasteland project, which made our list of thesix most ambitious Fallout mods in development right now. When Capital Wasteland is complete it’ll contain most of Fallout 3 and its DLC, with newly recorded dialogue, playable in Fallout 4. They’ve already released a bunch of their work as standalone mods for Fallout 4, bringing forward things like the super mutant companionFawkes,classic metal armorandVault outfits,Capital Wasteland robots, and more.

The standalone version of the Point Lookout mod has some dialogue tweaks so that playing it with your Fallout 4 protagonist will make sense (though the finished Capital Wasteland mod will require a new start). It also reinstates some Point Lookout perks that were cut from the Fallout 3 version and could only be earned using the console, adds a few non-hostile animals to the swamp, and expands the island to squeeze in a settlement workshop.

To install Fallout 4 - Point Lookout you’ll also need to have all of Fallout 4’s DLC, thescript extender, theExpanded Dialogue Interface mod, and you’ll probably wantF4z Ro D-oh - Silent Voiceas well since the current version has a few missing voice lines and without it they’ll play at the wrong speed.

Don’t stop there, though. If you want to customize even more, here’s our list of thebest Fallout 4 mods.

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Jody’s first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia’s first radio show about videogames,Zed Games. He’s written forRock Paper Shotgun, The Big Issue,GamesRadar,Zam,Glixel,Five Out of Ten Magazine, andPlayboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody’s first article for PC Gamer was about theaudio of Alien Isolation, published in 2015, and since then he’s written aboutwhy Silent Hill belongs on PC,why Recettear: An Item Shop’s Tale is the best fantasy shopkeeper tycoon game, andhow weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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