New World’s first post-launch update doesn’t include character transfer, but plenty of bug fixes
Here’s version 1.0.1.
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Patch notes for the firstNew Worldupdate since its launch are here, and while the much-demanded option to transfer characters across servers isn’t ready yet, according to theblog post, the groundwork for it has been laid and “you may see elements of that work in the in-game store.” Amazon says more information on how the feature works will be available “later this week when we release server transfers.”
In the meantime, update 1.0.1 goes live at 3am PT on October 6, and will include “a few additional quality of life updates and bug fixes to ensure that once players have entered Aeternum they’re able to play and progress as intended.”
The AFK system has been revised, and will now apparently prevent players from tricking it with simulated mouse movement. The AFK disconnect time has been shortened from 25 minutes to 20 as well. Performance in War should be improved by a change to turret projectiles, making them hitscan rather than physically simulated. There’s also a new confirmation screen when you try to leave world queue, so you don’t exit by accident.
The list of bug fixes is actually pretty long. Here they are.
General fixes
AI fixes
New World tips: Get started in AeternumNew World crafting: How it worksNew World leveling build: Best weapon combinationsNew World servers: Find the one for youNew World factions:Which to choose
Quest fixes
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