Netflix wants to make a ‘triple-A’ PC shooter
With no microtransactions, to boot.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
Netflix, that thing you only have thanks to a parent’s or ex’s password, is getting into the “triple-A PC game” business. That’s according toa job listing for a game directoron the company’s website, which also hints that the game Netflix has in mind will be a live service shooter.
Spotted byMobileGamer.biz, Netflix’s preferred candidate is an Unreal Engine maestro with “extensive experience” in live service games. They’ll also know all about “social systems […] both cooperative and competitive” and, preferably, have experience of working on “FPS and/or Third Person Shooter games.” I don’t know about you, but I feel like I could write a preview of this game right now and have it be like 70% accurate.
Intriguingly, Netflix says its ideal hire “will be able to create, ship and run a game without any competing design constraints due to monetization”. That suggests that, much like the company’s mobile games, its “triple-A PC” offering will be free of microtransactions. Maybe that’s to be expected based on Netflix’s track record, but it’d be an unexpected move from a live service game.
As MobileGamer also points out, anotherlisting for a lead engineerspecifically references a project to build a “3rd person action RPG.” It’s not totally clear if that’s the same game referred to in the director listing, but it would make sense based on what we already know.
Beyond that, there’s not much we can divine from the job listing. There’s just the usual job ad pablum: Netflix wants a game director who’s aligned with its core values and who can “synthesise” Netflix’s “unique advantages” into a “massively successful game.” So don’t even think about applying if you can only synthesise Netflix’s unique advantages into amoderatelysuccessful game, buster.
Netflix has been branching out more and more into gaming recently. Itestablished its first in-house studiolast September and says it’s"seriously considering" cloud gaming. And why not? I suppose a little more competition in the games industry is never a bad thing. Hopefully this one works out better than Amazon’s F2P shooterCrucible. Just please, please don’t make me have to install another bloody launcher.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
One of Josh’s first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he’s been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He’ll play pretty much anything, and has written far too much on everything from visual novels to Assassin’s Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you’re all far too mean about Deus Ex: Invisible War.
Devolver has a new label dedicated to making games based on comics, films, TV shows and ‘cult heroes’
Rust dev is bored of paying Unity ‘$500k a year’ to fix its engine and promises that his Garry’s Mod successor won’t hoodwink devs with fees
I desperately hope Dragon Age: The Veilguard, Baldur’s Gate 3 and Disco Elysium inspire more RPG devs to reject the traditional drip, drip, drip of DLC and expansions