NASCAR driver uses 2005 GameCube trick in a real-life race, and it miraculously works

Ross Chastain wall-rode his way to the NASCAR final and a fastest lap record.

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NASCAR driver Ross Chastain rocketed from 10th to 5th place in the final turn of a 500-lap race yesterday, securing himself a spot in the end-of-season Cup race and in NASCAR history, too. And he did it with a move he learned in a videogame.

“Played a lot of NASCAR 2005 on the GameCube."@RossChastain explained his video-game move. #NASCAR pic.twitter.com/4jkF6BzAgkOctober 30, 2022

Chastain made use of the classic ‘wall-riding’ manoeuvre: accelerating into the racetrack barrier at full speed and letting it steer him past five competitors. The foolhardy move not only secured Chastain’s team—Trackhouse Racing—its first ever appearance in the NASCAR Championship final, but it also set the record for thefastest lap in the history of the Martinsville Speedway, where the race occurred.

Growing up, Chastain “played a lot of NASCAR 2005 on the GameCube” he said in a post-race interview, “and I never knew if it would actually work. I mean I did that when I was 8 years old”. That didn’t dissuade him, though: “I just made the choice. I grabbed fifth gear down the back and full-committed” before he “basically let go of the wheel” and let the gods of stock car racing decide his fate.

It clearly worked out, as Chastain’s position among the four racers in the Championship this coming Sunday will attest, but not everyone is thrilled about the racer’s game-inspired antics. Last year’s championKyle Larson told reportersthat the move was “not a good look for our sport, at all […] I think it’s pretty embarrassing”. Of course, Larson himself attempteda similar but unsuccessful movein a race last year, so maybe he’s just jealous of Chastain’s technique.

It’s a dramatic example of videogames crossing over into the real world, but it’s far from the only overlap between the NASCAR world and ours. More than a few NASCAR driverskeep their skills sharp with iRacing, the rules-heavy racing sim thatwe quite like ourselves. Personally, I’m hoping Chastain unleashes another game-inspired trick at Sunday’s final. Maybe he can cheat the system by just reversing over the finish line right at the start.

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One of Josh’s first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he’s been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He’ll play pretty much anything, and has written far too much on everything from visual novels to Assassin’s Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you’re all far too mean about Deus Ex: Invisible War.

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