Mortal Kombat 1 system requirements show it’ll be another 100GB install
Shang Tsung ate all the pies again.
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NetherRealm recently announced thatMortal Kombat 1will be coming out in September, and will beboth a reboot and a sequel. Now it’s got aSteam pagetoo, and that Steam page includes its system requirements.
They’re not too steep, still only asking for 8GB of RAM and even on the Recommended tier a GTX 1080 Ti or a Radeon RX 5700 XT. Since fighting games usually target a framerate of 60fps, they’re often not that demanding. It’s worth noting that Mortal Kombat 1 asks for 100GB of available storage space, simply to add it to the list of games provingthe era of 100GB games is upon us.
Install sizes have come a long way from Injustice: Gods Among Us Ultimate Edition fitting tidily in 20GB a decade ago. To be fair, Mortal Kombat 11 took up a similar amount of space, thanks largely to its 4K cinematics. (I suspect all the cosmetics demanded a fair amount of real estate too.)
There’s no mention of what resolution or framerate they’re targeting, but here’s the kind of system you’ll need to play the next in NetherRealm’s series of fighting games where people keep going at it even after having all their bones repeatedly broken:
Mortal Kombat 1 minimum system requirements
Mortal Kombat 1 recommended system requirements
Mortal Kombat 1 will include a “new fighting system, game modes and fatalities”, plus a system that grants you a roster of “Kameo” fighting partners, who can be chosen to help you out in each fistypunch melee. It’ll be out on September 19, with preorders—which grant access to the beta as well as letting you play Shang Tsung—available from May 19.
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Jody’s first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia’s first radio show about videogames,Zed Games. He’s written forRock Paper Shotgun, The Big Issue,GamesRadar,Zam,Glixel,Five Out of Ten Magazine, andPlayboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody’s first article for PC Gamer was about theaudio of Alien Isolation, published in 2015, and since then he’s written aboutwhy Silent Hill belongs on PC,why Recettear: An Item Shop’s Tale is the best fantasy shopkeeper tycoon game, andhow weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.
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