Moody RPG Sunday Gold might be the first Disco Elysium-like
Sunday Gold’s fleeting reveal set my mind alight.
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For my money, the most exciting trailer at this year’s Future Games Show was the brief, one minute world premiere ofSunday Gold, an indie with elements of point-and-click adventures and JRPGs, as well as a striking retro-future look and impressionist character art that reminds me of the work of Aleksander Rostov, lead artist on Disco Elysium.
That’s not the only lead Sunday Gold is taking fromPC Gamer’s 2019 GOTY: Sunday Gold looks like it embraces the political, pitting a motley crew made up of an activist, an ex-con, and a “disgruntled ex-employee” against the oppressive regime of a near-future London.
Between its full-length trailer and the briefest of second looks in a broader Team 17 sizzle reel, Sunday Gold shows off point-and-click exploration in gorgeous, pre-rendered environments and a distinctly JRPG-style turn-based combat system.
Sunday Gold looks to meld some of my favorite gaming flavors into something totally new: Disco Elysium’s punk noir and mature politics, Deathloop’s late ’60s “conversation pit future,” and a clean, classic style of turn-based combat that trades swords and spells for brawling and firearms a la Yakuza 7.
With the indie craze to replicate Stardew Valley’s magic in the past few years, I’m pretty jazzed to see what may be the world’s firstDisco Elysium-like.Maybe I’m projecting too much of my hunger for more moody, noir RPGs like Disco E onto this briefest of looks at Sunday Gold, but I think it speaks to what Bkom Studios and Team 17 have cooking if its first look can get me so excited. Sunday Gold is set to release this year, and you canwishlist it on Steamand follow the project onTwitter.
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Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister’s copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he’s not playing or writing about games, you can find Ted lifting weights on his back porch.
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