Lies of P official gameplay trailer is a steampunk Bloodborne
I’m not sure why Pinocchio wants to become a real boy when his steampunk arm is awesome.
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When you think about it, it’s not all that weird that there’s a grim, Bloodborne-esque action RPG based on the story of Pinnochio.
If you’ve ever read the original The Adventures of Pinocchio (not the Disneyfied version) you know the fable is plenty dark already. When Pinnochio first meets Jiminy Cricket he immediately kills the talking bug with a hammer. Pinnochio’s friend, a little boy named Candlewick, gets turned into a donkey and is forced to work on a farmuntil he dies of exhaustion. It’s dark stuff!
So the life of Pinocchio makes fertile ground forLies of P, Neowiz’s action ARPG set in 1800s steampunk London.IGNgot firsties on the new gameplay trailer you can see above, though I gotta say in the two-minute running time there’s maybe about 20 seconds of actual, in-game gameplay. The rest is mostly bits from cutscenes, transitional scenes, animation, and a nice look at a few of the game’s characters and locations. Still, my nose would grow if I said it doesn’t look very cool.
P isn’t made of wood but looks more like a steampunk android superhero. We can see him ripping a safe door off its hinges with his mechanical arm, transforming his metal hand into a cannon, blasting enemies with electricity, and leaping through windows like an adolescent Jason Bourne. He even drags a sword across his metal arm and the sparks set the blade on fire. Pretty badass stuff, really. In the trailer he wields a shovel, a harpoon, several massive hammers, a sword twice his height, and what looks like a lumberjack’s crosscut saw.
When he’s not going toe-to-toe with towering steampunk monsters and angry automatons, little P comes face to face with his inventor-slash-poppa, Geppetto, who may actually be a sinister figure in this game’s story based on a somewhat maniacal laugh featured in the trailer.
One thing’s for sure: It’s definitely extremely Bloodborne-ish, with the same weighty and deliberate combat we noticedin an earlier trailer. Since Bloodborne itselfstill isn’t on PC, we’re not exactly complaining.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he’d stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He’s also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
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