‘Ideally it melts your face off’ says Destiny 2 dev about Solar rework
Bungie wants to turn the heat up to uncomfortable levels.
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Season of the Haunted goes live in Destiny 2 in just under an hour, and thanks to aleakfrom the Japanese arm of Bungie’s new paymasters at Sony, we nowknow quite a bit about it. What had been missing from the splurge last night, though, was details of the rework to the Solar subclasses. That’s now here in the form of a developer insight video in which Bungie’s designers showcase some of the fiery new abilities the guardians will be wielding.
Internally, the work on Solar 3.0 was dubbed ‘Operation Caliente’, because the goal was to add spice to “core powers that have been stagnant for three years.” In the video, Bungie highlights a new ability for each class.
Around 30 seconds into the video you’ll also be able to spot some menu screens showing some of the new Solar aspects. As with the Void 3.0 rework which arrived alongside The Witch Queen last season, Solar appears to now be built around a shared taxonomy of terms that includes: ‘Radiant’ (your weapons deal increased damage), ‘Ignition’ (a large Solar explosion damages surrounding enemies), ‘Restoration’ (you regenerate health and shields, cannot be interrupted by damage), and ‘Cure’ (you are healed in a burst of light).
Based on the impressive depth of the Stasis and now Void subclasses, both of which used the same modular system to create builds, I can’t wait to dive in this afternoon. “Ideally it melts your face off,” says sandbox discipline leadKevin Yanesat the start. Given that I plan to main a Dawn Chorus Warlock with the newly buffed Retraced Path trace rifle, I think the chance of singed eyebrows is dangerously high.
The latest Destiny 2 patch notes are live now, by the way—you can catch them in full atbungie.net—and include notable nerfs to both Well of Radiance and the Loreley Splendor helm, as well as more detail on the new Solar subclasses.
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With over two decades covering videogames, Tim has been there from the beginning. In his case, that meant playing Elite in ‘co-op’ on a BBC Micro (one player uses the movement keys, the other shoots) until his parents finally caved and bought an Amstrad CPC 6128. These days, when not steering the good ship PC Gamer, Tim spends his time complaining that all Priest mains in Hearthstone are degenerates and raiding in Destiny 2. He’s almost certainly doing one of these right now.
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