GTA Online is getting a new monthly subscription service, but only on consoles
GTA+ will give subscribers monthly infusions of in-game cash, plus cars, cosmetics, and other bonuses—but not on PC.
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Rockstar is adding a new membership option forGTA Online, exclusively on PlayStation 5 and Xbox Series X/S consoles, that will grant players a monthly deposit of GTA$500,000, plus access to special vehicle upgrades, in-game discounts, a chance to claim property that will unlock missed gameplay updates, and more.
The new service, calledGTA+, is set to go live on March 29, with the following:
The GTA$500,000 payment will be recurrent, but otherwise the offers will change on a monthly basis. Subscribers will also have access to special GTA+Shark Cards—preloaded in-game cash cards available for purchase in amounts ranging from $3 to $100—that provide bonus “extra bonus cash” above and beyond their standard counterparts. All of the above comes on top of regular GTA Online events and offers, which will continue as usual for all players.
Introducing GTA+ for GTA Online.A new membership program exclusively on PS5 and Xbox Series X|S — providing easy access to a range of valuable benefits for both new and long-standing players on the latest generation consoles. Launching March 29: https://t.co/t9DyrLap1W pic.twitter.com/gz4UXzCfxfMarch 25, 2022
GTA+ will cost $6 per month, and of course you’ll need either Grand Theft Auto 5 or the standalone GTA Online. In strictly monetary terms, it doesn’t seem like a terrible deal: A GTA$500,000 Shark Card, for instance, sells for $10 on its own.
In 2020, Rockstar said that GTA Online would get some new content “exclusive to thenew consoles and PC” going forward, which seemed reasonable given that PCs, generally speaking, are capable of handling anything a console can. It’s not clear why GTA+ is only available on the new consoles, and unfortunately Rockstar declined to comment further.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill.Lotsof Henry Cavill.
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