Great moments in PC gaming: Ghosting Sapienza in Hitman
Hitman’s most iconic map is also the toughest to master.
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Great moments in PC gamingare bite-sized celebrations of some of our favorite gaming memories.
Developer: IO InteractiveYear: 2016
In late 2018, I fell hard into Hitman 2. My friend and I were playing missions at the same time trying to concoct the best, most hitman-iest routes through each. We had fun tearing apart the dozens of obscure kill challenges, but there was one crown jewel of Hitman challenge runs we took very seriously: the SASO Master (Silent Assassin, Suit Only). SASO Master is an immensely satisfying challenge in what is already one of the greatest stealth games ever made. And one of the hardest maps to pull it off on? Sapienza.
To give you an idea of how brutal the challenge can be, here are the conditions for a SASO Master run:
On top of all of this, you also have to play on Master difficulty, meaning:
So it’s really the culmination of three challenges at once—Master, Silent Assassin, and Suit Only—and they all have to go perfectly. The biggest challenge comes from navigating the many restricted zones of Sapienza while completely ignoring the disguise system. In a Suit Only run, Hitman essentially becomes Splinter Cell with the night vision goggles.
Why is Sapienza particularly tough? Surprisingly, it’s not the two main targets, Silvio Caruso and Francesca De Santis. The real challenge comes from the map’s side objective to sneak into the underground lab and destroy the virus in development. For the life of me I couldn’t sus out a way into the lab itself without being seen. I unsuccessfully sucker-punched guards for hours until I noticed a weird computer in the underground cave I hadn’t noticed before. It wanted a USB key I didn’t have, so I set out to find it.
My friend and I were stumped, until one run when I decided to explore the church at a corner of the map I hadn’t been to all that much. That’s when I discovered that, if you get to the church right at the start of the mission, you’ll find a lab scientist visiting the morgue. I knocked her out and, lo and behold, a USB key fell out of her pocket. Jackpot.
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I restarted my run, set up all the dominos as they were (but now with a trip to the morgue on the itinerary), got down to the lab, and boom. The key activated the computer, which remotely destroyed the virus without ever having to touch the lab itself. I slipped out like a perfect little ghost and flew away on Silvio’s favorite plane.
Good work, 47.
Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn’t pay him. He’s very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he’ll even write about a boring strategy game. Please don’t, though.
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