Former Bloodlines 2 developer acquired by Keywords Studios to do port, remaster and co-development work

Hardsuit Labs has also worked on Call of Duty and Gears of War.

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Hardsuit Labs, the studio that previously worked on Paradox’s troubledBloodlines 2project, has been acquired by the Irish video game services companyKeywords Studios.

As reported byGamesindustry.biz, Hardsuit was acquired for an undisclosed amount, joining 70 other developers to form part of Keyword’s ‘Create’ services line, which offers assistance to other developers and publishers on tasks including porting, remastering, and co-development. This falls in line with much of Hardsuit’s work since the company’s foundation in 2015, with the studio having provided support work on series like Call of Duty, Gears of War, State of Decay and Crash Bandicoot 4.

Of course, Hardsuit Labs is best known for its abortive development on Bloodlines 2, sequel to the cult classic Vampire: The Masquerade – Bloodlines. Bloodlines 2 appeared to be shaping up well whenwe previewed itback in 2019. But afterrepeated delaysand key figures like writer Brian Mitsoda and Creative Director Ka’i Cluny beingremovedfrom the project, Bloodlines 2 was taken out of the studio’s hands anddelayed indefinitely.

The game’s history since then has been extremely hazy. At one point it risked beingcancelled entirely, and publisher Paradox hasrefusedto reveal the game’s new developer, but the game is apparentlyin good hands, and there’s still a tiny chance we might see it launch this year.

The reasons for Hardsuit losing development duties on Bloodlines were never made clear. But the controversy clearly hasn’t put Keywords off, and Hardsuit’s founders Andy Kipling and Russell Nelson will continue to lead the business post-acquisition. Keywords' announcement is typically all sunshine and rainbows too. “Hardsuit is a high-quality studio that works on some of the world’s largest franchises, and we are excited to welcome Andy, Russel and their team to Keywords,” CEO Betrand Bodson said. “The business is a great fit for our Create service line and strengthens our existing offering for some of the strongest intellectual properties in digital entertainment.”

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