AMD trash talks Nvidia for not giving gamers enough VRAM

Just the opening salvo of what could be a major battle in the GPU wars.

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The worst-kept secret that is theNvidia GeForce RTX 4070is just around the corner. So, here comes AMD trying to get its punches in first by trash talking the new GPU’s VRAM allocation. Not necessarily overtly, but by implication. And graphs.

AMD has anew blog postdemonstrating how it sees the impact of 12GB of VRAM versus 16GB when gaming at 4K. Needless to say, AMD’s published numbers for 12GB look ugly (viaTom’s Hardware).

Among the GPUs AMD uses to make the comparison are its ownRX 6800 XTand Nvidia’sRTX 3070 Ti. The former runs 16GB, the latter 12GB. But with the RTX 4070 supposedly days away from launch and every leak under the sun expecting it too to offer 12GB of graphics memory, the timing of this critical salvo from AMD is unlikely to be a coincidence.

Intriguingly and as is increasingly becoming clear, AMD shows how enabling ray tracing often sees a big jump in VRAM usage. The ironic consequence of that? Enabling what is traditionally a competitive advantage for Nvidia can see VRAM usage exceed 12GB and turn the tables, leading AMD GPUs to out-perform Nvidia GPUs with ray tracing enabled.

Just to absolutely hammer home the point, AMD also shows advantageous numbers for its new 20GBRX 7900 XTversus the 12GBRTX 4070 Tiand a few other GPU combos where the AMD board delivers a lot more VRAM for the money.

The joker card in all of this is, of course, upscaling. Running a lower resolution and upscaling reduces VRAM usage and if Nvidia’s DLSS scaling tech wasn’t already very important, it could become absolutely critical in the near future and not just for the RTX 4070.

Current rumours indicate the upcomingRTX 4060 and RTX 4060 Tiwill offer just 8GB of VRAM. That could be a limitation for native resolution gaming in some titles, even at 1080p. In which case, the competitiveness of those GPUs could hinge on using DLSS by default.

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If limited VRAM does prove a problem for Nvidia, the sticking point will be bus width. Nvidia is proving to be particularly aggressive this time around regarding bus width on its RTX 40-series GPUs with that rumoured step down to 128-bit for the xx60-series cards.

The problem with that is how it dictates memory allocation due to existing memory chip specs. The RTX 4070 Ti’s 192-bit bus, for instance, effectively limits Nvidia to a choice of 12GB or 24GB. It can’t do 16GB with a 192-bit bus.

Equally, the rumoured 128-bit bus of the RTX 4060 results in a choice between 8GB and 16GB. The latter is tricky for Nvidia both in terms of cost and the potential for awkward comparisons within its own GPU line up. Can it really offer more VRAM on the RTX 4060 than the RTX 4070?

It remains to be seen exactly what specs the RTX 4070 and RTX 4060 will have on desktop and indeed exactly how impactful VRAM sizes are going to be for this generation of GPUs.

But at this point it does seem quite likely that, more than in any other recent generation of GPUs from Nvidia and AMD, how much VRAM you get with your GPU could be major battle ground. Watch this space.

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Jeremy has been writing about technology and PCs since the 90nm Netburst era (Google it!) and enjoys nothing more than a serious dissertation on the finer points of monitor input lag and overshoot followed by a forensic examination of advanced lithography. Or maybe he just likes machines that go “ping!” He also has a thing for tennis and cars.

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