AMD dismisses reports of RDNA 3 graphics bugs

Shader pre-fetch in 7900 XT and XTX graphics works just fine, thanks.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

AMD has dismissed reports that its newRadeon RX 7900 XT and XTXgraphics boards are suffering from a bug that impacts performance. AMD said that the new graphics chips' shader pre-fetch hardware is fully functional as intended, despite rumours that had suggested otherwise.

Reports of bugs associated with RDNA 3’s shader pre-fetch hardware emerged when a firmware flag which appeared to switch offshader pre-fetch functionalitywas uncovered.

AMD has clarified that the functionality in question was a specific experimental feature as opposed to the overall shader pre-fetch hardware in a statement toTom’s Hardware.

“The code in question controls an experimental function which was not targeted for inclusion in these products and will not be enabled in this generation of product. This is a common industry practice to include experimental features to enable exploration and tuning for deployment in a future product generation,” AMD told Tom’s Hardware.

It is, of course, absolutely routine if not actually universal for any large, complex chip to have some hardware flaws. Likewise, it’s common for some functionality to be fused off. Exactly what qualifies as a serious bug and what is merely a feature that is being tested with a view to full implementation in future hardware is open to interpretation and mischaracterisation, both by chip makers and industry observers.

Whether this particular feature was truly intended to be fully functional this time around or was, as described, merely experimental is something only AMD knows. So, what actually matters is how the new chips perform overall. Does RDNA 3 deliver a great gaming experience?

For sure, there is a case to be made for AMD’s new GPUs not quite hitting their targets. Clock speeds of the 7900 XT and XTX are arguably disappointing for an architecture AMD says was built for 3GHz and beyond. Most importantly, the new GPUs' performance is somewhat inconsistent — very impressive in some games, less so others.

The biggest gaming news, reviews and hardware deals

The biggest gaming news, reviews and hardware deals

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

That’s one of the reasons we’ve been left slightly underwhelmed by RDNA 3,scoring the XTX at 81%instead of the 90%-plus you’d expect of a truly great new graphics card. But it’s not even nearly a disaster. In fact the 7900 XT and XTX are very quick graphics cards. They’re just not quite the game changers we’d been hoping for based on pre-release marketing information from AMD.

Does that make RDNA 3 particularly buggy? Probably not. But, equally, RDNA 3 probably isn’t quite the GPU architecture AMD was originally hoping for given it can’t yet compete right at the very high end withNvidia’s RTX 4090boards. “Yet”, however, is the operative word. Time will tell just how competitive RDNA 3 will prove.

Best gaming PC:The top pre-built machines from the prosBest gaming laptop:Perfect notebooks for mobile gaming

Jeremy has been writing about technology and PCs since the 90nm Netburst era (Google it!) and enjoys nothing more than a serious dissertation on the finer points of monitor input lag and overshoot followed by a forensic examination of advanced lithography. Or maybe he just likes machines that go “ping!” He also has a thing for tennis and cars.

Nvidia’s upgrading GeForce Now’s $10 tier with 1440p and Ultrawide resolutions, but the only extra Ultimate users get is a new 100-hour play limit

Intel CEO sees ‘less need for discrete graphics’ and now we’re really worried about its upcoming Battlemage gaming GPU and the rest of Intel’s graphics roadmap

SteelSeries Apex Pro TKL Gen 3 review